WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.4 out of 5 | 664 ratings
WebGL GLSL GPU graphics compute
About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a comprehensive guide that explores the fascinating world of WebGL, GLSL, GPU. Written by experts in the field, this book provides valuable insights and practical knowledge for both beginners and advanced readers.

  • ISBN: 979-8286815173
  • Publication Date: June 4, 2025
  • Categories: Books, Computers & Technology, Graphics & Design, Web Development, GPU Programming
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Book Description

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a groundbreaking work that delves deep into the subject of GLSL. The authors present complex concepts in an accessible manner, making this book suitable for readers at all levels of expertise.

Key Features:
  • Comprehensive coverage of compute and related topics
  • Practical examples and real-world applications
  • Step-by-step guides for implementing techniques
  • Insights from industry experts and practitioners
  • Exercises and challenges to test your understanding
Who Should Read This Book?

This book is perfect for anyone interested in WebGL, GLSL, GPU. Whether you're a student, professional, or enthusiast, you'll find valuable information that can be applied immediately.

Customer Reviews
4.5 out of 5
66 global ratings
Alexander Brown
Alexander Brown
July 6, 2025

As a beginner in this field, I found WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to be incredibly helpful. The learning curve was just right, and I never felt overwhelmed. The chapters on GPU were particularly well-structured. Highly recommended for newcomers!

My rating: 3 out of 5 stars

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Amelia Harris
Amelia Harris
July 17, 2025

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on graphics.

Ella Anderson
Ella Anderson
July 16, 2025

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on GLSL.

Michael Nguyen
Michael Nguyen
October 12, 2025

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is the perfect blend of theory and practice. The author does an excellent job of explaining complex concepts in simple terms. I particularly enjoyed the case studies related to GPU. A fantastic resource!

My rating: 5 out of 5 stars

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Chloe Nguyen
Chloe Nguyen
December 28, 2024

I've read many books on this subject, but WebGL+GLSL/Graphics/Compute All-in-One (Paperback) stands out from the rest. The practical advice and actionable tips are worth their weight in gold. The section on WebGL alone is worth the price of the book.

My rating: 5 out of 5 stars

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Jacob Torres
Jacob Torres
August 23, 2025

I've read many books on this subject, but WebGL+GLSL/Graphics/Compute All-in-One (Paperback) stands out from the rest. The practical advice and actionable tips are worth their weight in gold. The section on compute alone is worth the price of the book.

My rating: 5 out of 5 stars

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Michael Davis
Michael Davis
September 21, 2025

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on compute.

Benjamin Lopez
Benjamin Lopez
September 15, 2025

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on WebGL.

Michael Anderson
Michael Anderson
September 14, 2025

I completely agree with this review! WebGL+GLSL/Graphics/Compute All-in-One (Paperback) really changed my perspective on WebGL.

Henry Martin
Henry Martin
April 22, 2025

I absolutely loved WebGL+GLSL/Graphics/Compute All-in-One (Paperback)! As someone who's been in the field for years, I can confidently say this is one of the best resources available. The author's approach to WebGL is both innovative and practical. I've already recommended it to all my colleagues.

My rating: 4 out of 5 stars

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Discussion Forum
Michael Thomas
Michael Thomas
August 24, 2025

I was skeptical at first, but WebGL+GLSL/Graphics/Compute All-in-One (Paperback) exceeded all my expectations. The author's expertise shines through on every page, especially when discussing WebGL. It's clear, concise, and packed with valuable insights.

My rating: 3 out of 5 stars

Logan Smith
Logan Smith
October 23, 2025

I was skeptical at first, but WebGL+GLSL/Graphics/Compute All-in-One (Paperback) exceeded all my expectations. The author's expertise shines through on every page, especially when discussing compute. It's clear, concise, and packed with valuable insights.

My rating: 4 out of 5 stars

Logan Gonzalez
Logan Gonzalez
February 28, 2025

After reading WebGL+GLSL/Graphics/Compute All-in-One (Paperback), I feel like I've gained years of experience overnight. The practical examples and real-world applications are worth the price alone. If you're interested in WebGL, this book is a must-read.

My rating: 4 out of 5 stars

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About the Author
Author
Author

A renowned expert in GPU with over 17 years of experience. They have published numerous papers and books on the subject and are a frequent speaker at international conferences.

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  • Professional 61%
  • Student 38%
  • Enthusiast 18%